By ignoring gaming, mainstream journalism is eroding trust with younger people
Are we making a terrible mistake by ignoring games in mainstream journalism?
Charles Arthur, talking about mainstream journalism's coverage of gaming:
Cultural influences – principally, news organisation managers’ indifference to video games – means that this whole sector is underreported.
I've been pondering this since Charles's newsletter arrived this morning. He's right, of course. There's precious little coverage of eSports, for example, especially given that it's now a $1bn industry, let alone gaming which has hit $96bn.
Given how important gaming is to several generations right now, I can't help but wonder if we can find some of the reason between a disconnect between the traditional media and the young(ish) right here.
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